Tuesday 3 July 2012

Generic XNA - Fire 2D



Well, just posting my first attempt at getting the flame shader into 2D. It's not perfect, but as it stands at the moment, will give you 2D flames. When played with the 3D flames it does not seem to render well, but on it's own, as you can see it seems to be working. I am going to give it a bit of testing before I put the source out, but think it should be fine for pure 2D implementation, also still need to move the code into it's own solution....

As ever C&C welcome.

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