Friday, 6 July 2012

RandomChaos 3D Engine in XNA 3.0


If you have subscribed to my YouTube Channel (some of you have), then you will know I have started to re-create my 3D engine. I have a most of my blog items in there now ported over to 3.0, but still have a way to go. I am finding, as I integrate my blog components that there are a few "gaps" in them which I am filling as I get them into the engine.

What I will do over my next few posts is start posting up components I have added that I have not put on the blog yet, I already have two I will be posting soon, an Asset Manager and an Audio Manager, I will give more detail on those when I post.

Here are some clips of it so far.




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