Inspired by the Example on the Creators Club I decided to write my own so it would do the stuff I needed it to. As always the one on the Creators is great and a nice starting point.
This is written from scratch and instead of releasing the code I might just put it up as a binary for you to bolt into your projects, naturally you will be able to inherit from it and create the menus you want from it.
As the image I put up does not really show what is going on I have put up a short vid (here) to demonstrate some of the things it can do.
Based on GameComponent so you can just add it to your game
Ability to texture your fonts
2D shader effects on both the menu, fonts and cursor
- Menu cursor driven by the keyboard or 360 Controller