Wednesday, 11 July 2012

Instanced Skinned Animation with Deferred Lighting

So, got some more time on the engine tonight and managed to instance the skinned animations.

Also forgo to mention in the clip the particles are also instanced, so pretty much everything in the scene is instanced :D And again a 1440x900 resolution. Also, and I never mention this, there is no culling, I am throwing everything at the card every time, oh and the terrain is HUGE!! lol

What to do next? Duno, maybe scene management, or may start on a game, not sure if XBox of PC would be the preferred platform, any ideas?

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