Thursday, 28 June 2012

OOBB Collision Detection



Well thanks to Ultrahead and his blog he gave me, I have been able to put this example up of a OOBB (Object Orienated Bounding Box). Using the same code from the last project I have added the source from Minh at Channel 9. Took me a while to get it integrated as he is creating the roataiton from a vector where I am using a Quaternion and his example does not use any scale, so for a noob like me it took a bit to get going.

But I have it here now, so I hope you find it of some use.

Oh, and thanks Minh for putting your source up for us to learn from and to Ultrahead for puting it infront of me.
GenericXNABoundingBoxExample2.zip

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